store-shots

Overview

The page's screens, a canvas that is the exact render the store gets, and an inspector for the screen you picked.

Each screen is a template filled with copy per language, a raw capture from your app, and whatever you put on it. Design (Command-1) has three parts:

Design: the screens on the left, the canvas, and the inspector

The toolbar

The toolbar picks what the canvas shows:

  • Page: the default product page, or a custom product page or test. A page shows its own screens in its own order.
  • Device: every device the app renders for, from iPhone 6.9" to the Google Play feature graphic.
  • Language: every language of the app. Command-[ and Command-] step through them.
  • View: one screen, the strip, or every language. See Views.
  • Zoom: Command-= in, Command-- out, Command-0 actual size, Command-9 fits.

App Store look shows the screens as the store does, on a dark page with rounded corners. Guides (Option-Command-G) draws the safe padding, centres and thirds and, for header images, the two crops App Store Connect makes.

The status line

The foot of the canvas runs the checks a build runs, as you type: text that overflows at its smallest allowed size, text over the device, missing glyphs, missing copy, a missing capture.

Saving and undo

Edits save themselves a moment after you stop, into the app's own files. Command-Z undoes them, one step per change you made, not per keystroke. Unsaved edits are written before the engine restarts or the app quits.

Go anywhere

Command-K opens a palette that jumps to any app, section, screen, page, language or device, or runs an action (generate, switch the view, open the log), by typing part of its name.

On this page