store-shots

The canvas

Pick, move, tilt and scale the phone, the text and the art, right on the render.

The canvas is not a mock-up of the screenshot: it is the same render the files are made from, at the device's real size, scaled to fit the window. What you see is what the store gets.

Pick and move

Click the phone, a block of text or a layer to pick it. Clicking text also marks its field in the inspector's Text tab. A dashed outline shows what a click would pick.

On the canvasPhoneTextLayer
DragMoveMoveMove
Option-dragTilt
Shift-dragScale
Round handle (right)TiltRotate
Square handleScaleResize
Arrow keysNudgeNudgeNudge
Shift-arrow keysNudge 10 times furtherNudge 10 times furtherNudge 10 times further
DeleteDelete layer

Dragging the background pans the view. Every move becomes a value in the inspector's Layout or Layers tab, where you can type it exactly or put it back to the template's default.

Sizes and positions are relative

Positions are stored as fractions of the screen, not pixels, so a layout made on the iPhone 6.9" canvas lands in the same place on the 6.1" one. Devices with a different shape (iPad, landscape, the header image) usually want their own positions: an iPhone and an iPad canvas are far apart in shape. Layers can be limited to some devices for exactly this; see Layers and art.

Guides and the store's look

  • Guides (Option-Command-G, or g on the canvas) draws the safe padding, the centre lines and thirds. On header images it also draws the 21:9 and 3:2 crops App Store Connect makes.
  • App Store look shows the screens as the store does: on a dark page, with rounded corners. It changes only the view, never the files.

Zoom

Command-= zooms in, Command-- out, Command-0 shows actual size and Command-9 fits the window. The zoom menu in the toolbar does the same.

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